danasov97
danasov97
> How fast does this leak happen? Can you just stand around or do you have to play? I've tried standing and moving a bit around on the first level...
> How fast does this leak happen? Can you just stand around or do you have to play? I've tried standing and moving a bit around on the first level...
> > I'm not sure which one, did you mean this: > > I meant debug output from **wine**, which it prints to stderr. Don't know how you're invoking wine,...
> That's the one, yes. > > For some reason _something_ seems to constantly create a new D3D11 device, which would explain the "leak". If possible, please try to run...
Okay so I've updated Fedora from 42 to 43 recently, it didn't help with the memory leak issue. I've also updated the GPU Drivers to 25.2.5 and it still didn't...
If you really need an ApiTrace, here you go: [RoccosIsland.trace](https://drive.google.com/file/d/1pVVOJCwCcVaScKxWCGbJHIjdUeWtACe3/view?usp=drive_link) I am using GE-Proton10-25 btw, still the same bug :(