Damian A. Pastorini

Results 8 comments of Damian A. Pastorini

Maybe this is useful for you, I've made my own resource for ObjectionJS / Knex, mine is pretty simple and obviously could be improved but it works perfectly: https://github.com/damian-pastorini/reldens/tree/37abbc8ddde86e5b515ad1570ff0900243663a39/packages/admin/server https://github.com/damian-pastorini/reldens/blob/37abbc8ddde86e5b515ad1570ff0900243663a39/packages/admin/server/objection-driver-resource.js...

hi @dragonballa , let's tackle each item: - I will start with "in general the overall demo feels laggy" because it's actually all related. The main thing to consider is...

Hello guys! The recap and my two cents of what I've been chatting with @endel : The main idea would be to use a global sync events handler, that way...

hi @ipsquiggle , ok, let's tackle one by one 😄 --- As for the first items, nested properties, I'm not sure why you are adding those "*", remember these are...

Ok, I think you are mixing how schemas and properties works, consider it like this: - Schemas can only be added or removed from a container (MapSchema, whatever). - Properties...

UPDATE: I've managed to fix my player jitter with the interpolations, though the issue persist with the background if I set the camera following the player without any interpolation :(...

Hi @ncoop720 , not yet, I'm going to tackle as soon I get some time, in between I've posted a few videos on the phaser discord server showing the issues...

Still an issue on 4.1.0 and SW 6.6.