gdscript-preprocessor
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An export plugin for stripping comments and "conditional compilation" of GDScript.
I have a simple example, where my class derives from Resource. It has a function like this: ```cs func _init() -> void: if Engine.is_editor_hint(): if type_exists("EditorInterface") and EditorInterface.has_method("get_inspector"): var selection...
Just discovered this myself, the docs for EditorExportPlugin._get_name state > Return the name identifier of this plugin (for future identification by the exporter). The plugins are sorted by name before...
Hi, I just found this plugin and I must say you're doing god's work. I was wondering if you have plans to update it to 4.4, and whether you have...