gdscript-preprocessor
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Conditional block not stripped if there are conditions inside of it?
I have a simple example, where my class derives from Resource.
It has a function like this:
func _init() -> void:
if Engine.is_editor_hint():
if type_exists("EditorInterface") and EditorInterface.has_method("get_inspector"):
var selection = EditorInterface.get_inspector().get_edited_object()
print(selection.name)
But the exported build is still throwing an error about EditorInterface not existing, meaning that code is still being included.
If I don't have that inner condition, then that is_editor_hint()
block gets excluded fine, I tried with just print() inside there instead.
Is this feature not supposed to strip everything within the if Engine.is_editor_hint():
conditional block?
I also tried just stripping the function using the #~if OS.has_feature("my_feature")
option but I guess it can only strip top-level variables and not functions or code inside of functions?
Thanks!