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Open source bridge simulator. Build with the SeriousProton engine.

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Building EmptyEpsilon on macOS still results in an assertion failure when the app is run. `Assertion failure at initOpenGL (~/Desktop/ee/SeriousProton/src/graphics/opengl.cpp:165), triggered 1 time: 'glad_glGetError() == 0'` ----- macOS 12.4 AMD...

Playing the Weapons on the new Atlantis ship, I found that it was difficult to remember the missile port I'm loading, as there's no visual feedback letting me know if...

When cycling is active, the cinematc view switches to the next ship every 30 seconds. This is intended to give spectators of the game a more varying impression.

I ran into some issues with the gm-chat: * Dragging the GM-Chat window around does not work well - it always attaches to the nearest edge of the screen. *...

Anyway F11 can be made to toggle fullsceen? Having a shortcut is handy, and it's the universal-standard shortcut for that. (Try it in any browser, media player, or basically any...

The missile icons used to point in the direction they would fire. For example, tubes pointed at -90 or 270 would have the icon pointed to the left. The text...

The latest version of EmptyEpsilon seems to ignore SIGTERM and SIGINT signals, which prevents "normal" graceful termination via Ctrl+C in the command line, especially when started in headless mode (`headless`...

I was playing the relay role the other day, and I was a little bit angry at the fact that, like most minesweeper games, the mines were arbitrarily set up....

Version: [EE-2022.03.16](https://github.com/daid/EmptyEpsilon/releases/tag/EE-2022.03.16), deb package Segfault happens on Ubuntu 20.04 and Linux Mint 20 (itself a derivative of Ubuntu 20.04) when the ship is destroyed (when the static should be displayed)....