dagillespie

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I'm also facing exactly the same issue. Is there a fix?

Looking forward to this feature. Is it in the main branch or is it pending the initial stable release?

Happy to wait if .NET 5 is the blocker here (does 6 help?) but equally very happy to kick the tyres of your implementation.

> @danielmeza Blueprint function libraries compiled from C++ can't be hot reloaded. You have to restart the editor to reflect changes of nodes. C++ can be hot reloaded into UE4...