David Capello

Results 153 issues of David Capello

When saving a GIF, the "Preserve palette order" needs two different tooltips: 1) When it's enabled, it should indicate what it does if we uncheck (e.g. a smaller GIF with...

ui
persistence

We're going to work on several changes for the timeline that might introduced new bugs, and we'll try to use the `beta` branch (Beta Steam channel for customers) to release...

feature
timeline

We have to add tests to check if all scripting functions for Images are working for these cases: 1. Standalone image (an image created just calling Image() ctor) 2. A...

bug
high priority
scripting
time-5

https://community.aseprite.org/t/prevent-default-stylus-behavior/17687

bug
native
time-5

Currently we're identifying tilesets with an index (internally), but probably we'll need to add other kind of ID (like an UUID) to enable linking external tilesets between files in the...

feature
tilemap
time-8

To reference external tilesets, using UUIDs for tilesets might be a good idea (related to #3683 in some way).

feature
tilemap

We should be able to modify/transform the selection via scripts. We have to check how easy would be to 1) implement this only when the UI is available, or 2)...

feature
scripting
time-5

From: https://community.aseprite.org/t/aseprite-crashing-on-transforming-large-circles/17250 Add some progress bar to Select > Modify commands. We should improve their performance in case of huge selections, and check if it can hang the program or...

bug
medium priority
ui
performance
time-3

Sometimes an external tool will need to import layers and keep track of the same layer (even if the layer is renamed). Probably we could save a GUID on memory...

feature
persistence

After #3548 we should start fixing some issues using multiple UI windows: - [ ] https://github.com/aseprite/aseprite/issues/2804 - [ ] https://github.com/aseprite/aseprite/issues/3019 - [ ] https://github.com/aseprite/aseprite/issues/3030 - [ ] https://github.com/aseprite/aseprite/issues/3038 - [...

bug
ui