David Capello
David Capello
Thanks @winterheart, I've just tested and this change segfaults one of our [userdata_codec.lua](https://github.com/aseprite/aseprite/blob/main/tests/scripts/userdata_codec.lua) tests where these functions are used: ``` Testing scripts... Running scripts/userdata_codec.lua run-tests.sh: line 69: 1690 Segmentation fault...
I'm not sure but probably might be a good idea for specific languages. At the moment I think we'd use something like "sprite(s)" or "sprite/sprites" depending on the language. The...
Hi @YumaTheCompanion, the `ui` library from Aseprite needs the [`obs` library](https://github.com/dacap/observable) too. Anyway there are no short-term plans to move the `ui` library to `laf` because I have plans to...
Other thing I forgot to mention, is that the `laf-os` API is unstable too. I have plans to expose more Skia stuff in the future (anyway it should not change...
There are some progress for the GPU renderer ([search for SK_SUPPORT_GPU](https://github.com/aseprite/laf/search?q=SK_SUPPORT_GPU&unscoped_q=SK_SUPPORT_GPU)), and at least I do have plans to provide what you said 👍 I'll start creating some examples in...
The first step I'll make is creating a simple example, for this I want to remove pixman, freetype, and harfbuzz as direct dependencies (and use all the Skia API for...
I'm preparing a basic "helloworld" example as a first step so I can get rid some dependencies (so maybe we can depend on Skia only, and not on freetype/harfbuzz/pixman) and...
I've created a project to keep track of the progress: https://github.com/aseprite/laf/projects/1
I've pushed some code in the [refactors](https://github.com/aseprite/laf/tree/refactors) branch.