Daan
Daan
Ah yes -- thanks for the heads-up. I am currently changing names of output to be consistent across platforms and mimalloc is always mimalloc.dll now (without override) so it is...
Thanks! - Do you have a repro so I can test ? - Otherwise, perhaps you can compile mimalloc in debug mode (`-DCMAKE_BUILD_TYPE=Debug -DMI_DEBUG_FULL=ON`) and see what it says? (this...
@JochenBaier : very interesting -- What is the red/blue line? The yellow line is the "commit" right? (not virtual). We have been working on `dev3` in particular to better share...
Thanks -- I can repro locally on v2 as well and will look into it more. It seems v3 (`dev3`) is stable though so that may be the way forward...
Difficult to say why this happens. May try running with the `MIMALLOC_ARENA_EAGER_COMMIT=0` environment option -- this will only reserve but not yet commit virtual memory which may reduce the core...
I would think MIMALLOC_ARENA_EAGER_COMMIT=0 would help in that case as the memory should be just "reserved" and thus not needed for the core dump? What system is this on? macOS?...
Hi -- I think _if_ we want to avoid the call to `pthread_specific`, we should do that in `src/prim/unix/prim.c` in the `_mi_prim_thread_associate_default_heap` method (by testing if `MI_TLS_PTHREAD` is defined). However,...
Strange -- maybe use `pub fun main` ? I'll look into it soon.
Ah, yes, I agree -- I'll update it and try to rephrase it more concisely. However, at the moment the redirection is used for quite a few (very) large programs...
Thanks -- I am not sure I entirely understand the bug you are looking at; is this a program using `mimalloc.dll` and `mimalloc-redirect.dll` on arm64 in x64 emulation? If so,...