d3xMachina

Results 36 comments of d3xMachina

![image](https://user-images.githubusercontent.com/16732772/144724111-545c90aa-dd50-4646-8627-7a879052c446.png) ![image](https://user-images.githubusercontent.com/16732772/144724265-cb3d5a03-df42-450e-a458-9e34ae18b35a.png) Yes it's inside a Panel Stack Splitter and there is a custom dark background on it. But I don't see any option in the Panel Stack Splitter to...

I have the same exact issue here on the latest version. Any news about this ?

I understanding not having the rust progressbar but i expected something like ffmpeg : ![image](https://user-images.githubusercontent.com/16732772/229345207-c61636f9-2128-4912-9142-5174705a8612.png) ![image](https://user-images.githubusercontent.com/16732772/229345231-7dc84c58-1be7-4cc3-bf2b-1a53881820f3.png) Only one line is printed to the stderr and it indicates a simple progress...

Wouldn't a global mutex be more appropriate to force a single instance ? Something like : ``` using (Mutex mutex = new Mutex(false, "Global\\" + appGuid)) { if (!mutex.WaitOne(5000, false))...

With the getprocessbyname approach you have the following problems : - You can have race conditions. Two instances of the application could launch at nearly the same time, see each...

I'm having the same issue. When using pixel perfect fit it become very blurry so I can't really use it. It would be a great addition to have a better...

On my end I only have 0.05% cpu usage when a device gets connected with the connection-callback branch and my application does a number of things at the same time....

It would be nice to have an implementation that also works on AMD like [HERE](https://github.com/Const-me/Whisper). It's fast and use only 4GB with the large model on a RX 6800XT. I'm...

I want to note that `DisplaySleep.cs` is only implemented for Windows. It might be needed to implement it for Linux (example [here](https://github.com/libsdl-org/SDL/blob/26903f237f276f1c472d8c1a5378ff93fa7783d2/src/video/x11/SDL_x11events.c#L1770) from the SDL library) or to disable the...