Jim B

Results 38 issues of Jim B

I have an SSD as my root C drive. I have a partition from a HDD mounted on c:/games I have chrome-bin extracted from zip into c:/games/WebVR/Chrome-bin I then renamed...

recently updated to attempting to use SourceTextModule so I could use `import` in scripts from the server; like I have been doing on the client side; in order to reduce...

### Why is it worth to add this package? It's nice that you have unixodbc as a package, but other than satisfying link requirements, it's sort of useless without also...

enhancement

- [X] Bug Report - [ ] Feature Request - [X] Successfully reproduced against the latest version of NW.js? ### Current Behavior Using an SDK version of NWJS to be...

question

Documentation Error https://docs.nwjs.io/en/latest/References/Command%20Line%20Options/#-user-data-dir " --user-data-dir Specify the data directory for your app, which contains the stored data, caches and crash dumps etc. By default the data directory is in following...

bug

re : http://webassembly.github.io/spec/core/text/index.html It would be nice if there was a short example usage of some of the opcodes available. I was tinkering with wat2wasm and some standalone WASM-JITs... but...

text format
documentation

I've run into issues where libpng read a bad image and triggered an abort, rather than letting the application gracefully handle it. But then I'm no fan of setjmp/longjmp so...

Hello, glad to see some active development on this.... This is the update I did from cannon.js, updated to here (work in progress) https://github.com/d3x0r/cannon.js/tree/d3x0r-lnQuat Mostly just https://github.com/d3x0r/cannon.js/blob/d3x0r-lnQuat/src/math/lnQuaternion.ts Although Mat3 and...

Right now, a refererence tag is an internal type called `ref` that uses array revival for something like `ref['path','to','data',0]` which starts at the root of the object and recursively follows...

https://philogb.github.io/page/hopf/ This is my Hopf fiber genrator; it allows you to specify the axii of rotation, and then iterates 'turn' * cycles around each axis. I started initially digitally stepping...