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Player vs Player Gaming Network

Results 7 pvpgn issues
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Recent versions of GCC and clang are starting to turn on `-Werror=implicit-function-declaration` by default. This is leading to build errors like fink/fink-distributions#1101. The proper fix is just to include the...

if server = windows and storage_path = file:mode=plain create users name= “com1” pvpgn server down

Noticed someone was complaining about str_to_hex and hex_to_str in the file, maybe they'll like this a little better. ``` void StringToHex(const UCHAR *datainput, UINT32 datalength, std::string &outbuffer) { static const...

Hello, sorry for my horrible English, I am Argentine. I was looking about TrackPHP, although it is a dead code seems to work and that part can optimize it. But...

This patch add option -i / --ignore-version in client_connect.cpp which does not send game version information, cd owner and cd key after SERVER_AUTHREQ_109 (like program bnbot). When PvPGN server is...

fixed uninitialized variable in channel struct!