d0x360

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It's probably not there because it has an automatic picture upload option but I do agree with you.

No not really news for most of us that's true but there will no doubt be some less advanced users who are directed here by some blog so seeing a...

Well if it's still active they don't seem to care about bug reports and people posting that the project is dead. Otherwise they would have deleted this topic. I never...

It appears to have been abandoned along time ago. Switch to Umatrix

I know it can't be implemented into this project but couldn't you use it to set to resolution higher in either the SteamVR settings or in game (some have a...

Regardless of display output the "image" goes through the same rendering pipeline with each step doing it's magic until it reaches the framebuffer. The framebuffer is the final image that...

If I can find a way to make it work would you consider implementing it? I ask because I spent about 40 hours working on TAA injection and got it...

Ive started clean room reverse engineering DLDSR. It's using ai reconstruction like DLSS just without any temporal component. This is something I absolutely could get working on basically any game...

> Another good way to remove aliasing with FSR on is to set it to render higher than your native res, ex. 1.25, and then lower your render resolution in...

MSAA is probably the worst method other than FXAA for modern games.. MSAA only helps smooth jaggies on a mesh. So objects made of triangles. It doesn't help with anything...