cypherdare
cypherdare
I don't currently have a touch screen to test. But does the existing GLFW treat screen touches as a mouse click and drag, or is it ignored?
@Tom-Ski Very Angry Robots is the only other demo that uses Animation, but it's so out of date that it would take a fair amount of time to update. Also...
\*will take effect after creating a *release* named "1.1.2" before opening that Jitpack link. By the way, I created this PR after I realized the project could easily be both...
The two follow-up commits: - I realized this couldn't be used from Java without a package declared, in case anyone wants to use it in a Java project. - I...
Haruki, thanks for sharing all this info! I've been getting multiple emails a day for the past year because of this. Do you know if your solution for occupying the...
Are you using audio session 0? What API are you targeting? I just updated a bunch of libraries and my Android API to 26 and started getting the same initialization...
For acoustics, decibels are commonly reported relative to an SPL of 20 μPa corresponding to 0 dB. And if the decibels are being reported for comparison to human hearing, they...
I haven't looked over this yet, but want to mention I made #4487 a while ago to solve this problem without any need for an extra type of SpriteBatch, and...
My version has you load your TextureAtlas as TextureArrayAtlas instead. So long as the pages are the same size, it is compatible. I added the option in TexturePacker to force...