Pascal Rettig
Pascal Rettig
Don't have a WP8 - will verify on IE9 but otherwise an error message would be helpful
I'd suggest instead of this plan of attack (expanding the data on 1 collision layer), you instead add additional collisionLayers offset in position - otherwise the 1 collision layer will...
Is this w/o rendering (e.g. a multiplayer server) or are you still rendering? If it's w/o, it seems like you should be able to just not call Q.setup() and just...
That's just the requestAnimationFrame shim that's being added in - you can remove that whole IIFE and you should be fine. I don't think there's any other window. req's you'll...
You might just want to wait then - Quintus isn't set up for Node module.exports and unless you're familiar with those it'll take some wrangling.
Animations trigger animEnd.animation-name events when they finish as well allow a custom event by passing in a `trigger` property - do either of those work for you?
Quintus use a limited set of audio channels to play sounds - this may be causing the lag on longer sound files. Only alternative I can think for IE10 (which...
Good idea
Do you have an example online that can be tested?
@NikunjShah - I can't get it to fail on any of my devices, but I'm guessing the problem is related to refreshes and the frame rate if it's working on...