cycledetector
cycledetector
You should take a look at this project: [https://github.com/loki-47-6F-64/sunshine](https://github.com/loki-47-6F-64/sunshine) It implements Nvidia's GameStream protocol, thus you don't need to install Geforce Experience. It takes a bit of time to setup...
My experience is pretty much the same with Parsec. The only drawbacks I can notice is a lag in my mouse movements when I'm not doing something in a fullscreen...
Has there been any progress towards implementing this feature? Being able to set [automount] enabled = false and [interop] enabled = false in .wslconfig, i.e. globally, instead of setting those...
> It may be possible with a little Win32 program. The logic would be like following: > > 1. Use [`WslGetDistributionConfiguration()`](https://docs.microsoft.com/en-us/windows/win32/api/wslapi/nf-wslapi-wslgetdistributionconfiguration) to get wslDistributionFlags. > 2. Remove the [flags](https://docs.microsoft.com/en-us/windows/win32/api/wslapi/ne-wslapi-wsl_distribution_flags) you...
> > However, someone can still mount a host drive and enable interoperability by modifying the /etc/wsl.conf file or manually mounting a drive, right? > > As for the formality,...
> > someone could still mount the host drives manually, is that correct? > > Only if the current user has administrator privilege or belongs to Hyper-V Administrators user group....
> > I disabled automount and interoperability and executed: sudo mount -t drvfs e: /mnt/e. > > Did you disable that with those WSL APIs? I have tried that command...
> I have tried that with both WSL1 and WSL2. Here I focused on the automount feature. Whether `Flags` works with different values is a broad topic. Some calculation, >...