Sam Chen
Sam Chen
Very glad to hear that. Thank you !
@fire Hi fire, is there any progress on this topic ?? I hope this post is not annoying you or interrupting your ongoing project, but since several weeks past, I...
Awesome !!! I have already noticed the openseeface-gd project, but the vrm add-on in that project is not identical to godot-vrm project, and openseeface-gd is only control the head bone...
Hi @ceceppa , thanks for your porting of this repo to godot4. I've tried out your anima-godot-4 addon in Godot4 (alpha, beta, stable, master branch ...) for months. Many features...
@ceceppa Awesome! Looking forward to your update. :) Thanks!
@ceceppa , Great news for this week !Thank you for your quick update , I'll try your new repo. 👍
Thanks @ceceppa , your new repo runs well on Godot 4.0.X. Nice job ! 👍
After reading the docs of bpy, I found how to do it :) `bpy.ops.sequencerextra.import_subtitles('INVOKE_DEFAULT', filepath="/Users/sam/Projects/Blender/Study/test.srt")` thanks @doakey3 provided such a nice tool.
@fire Hi Fire, if I have a godot-vrm model in a Godot 4 scene, how to let the VRM model make a motion by gdscript? For example, if I want...
I can't find a up-to-date tutorial on the internet. So I asked ChatGPT :P Is there an appropriate tutorial or a demo project you could suggest? And if I want...