godot-super-scaling
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A fast viewport scaler for Godot Engine games that allows for increased performance or higher quality visuals. At 50% scaling on a 3D game, you could potentially get 200% to 300% of native performance...
I'd like to use this in a Godot 4.0 project and I think I see how you'd go about upgrading it to work. It looks like the only incompatibility is...
this assets supports VR ? i tried to use with vr ambience but they render totally broken, without VR my setup work's correctly. is there a special config to work...
version: Godot 3.4 when using the superscaling  correct proportion (without the superscaling):  4 my configurations ![Menu tscn -...