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Flying cars make loud noises
trafficstars
Describe the Bug
Not sure it's actually a bug, but seems odd.
- Open
highway_overtake.wbtand unmute - Apply a force to the car big enough it will fly off
- Play.
- Console shows:
wb_speaker_play_sound() called with a volume value greater than 1: 1.75972. Setting volume to 1.
I suspect that since the car flies off, the motors are getting ludicrous commands. However I still don't see why even in this scenario the volume would ever need to be above 1.