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Bug in cylinder/fluid collision

Open ad-daniel opened this issue 4 years ago • 1 comments

Describe the Bug There appears to be a bug in the collision between the edge of a cylinder within fluids, as can be seen from the video, instead of falling off directly, it seems to get stuck for a bit until the following shape pushes it off. No other shape appears to have issues like this.

https://user-images.githubusercontent.com/44834743/136758629-5847156f-1fc8-4a27-8461-39002b30caaf.mp4

It is not a regression.

world: floating_geometries.wbt

ad-daniel avatar Oct 11 '21 08:10 ad-daniel

Just as a (useful ?) note : when you change the "stream velocity" of the Fluid "FLOWING_WATER" from "3 0 0" to "1 0 0", this cylinder doesn't move at all anymore. Could this wrong behavior be somewhat related to the issue ?

ShuffleWire avatar Apr 18 '22 15:04 ShuffleWire