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Compute bounding sphere for Skin node

Open stefaniapedrazzi opened this issue 3 years ago • 1 comments

We should add the computation of the bounding sphere for the Skin node in order to enable the "Move viewpoint to object feature".

To make that the Skin node is visible to Pen and infra-red Distance Sensor we also have to implement the pickUVCoordinate method.

stefaniapedrazzi avatar Sep 13 '21 11:09 stefaniapedrazzi

Next step is to compute the pickUVCoordinate, collisionDistance and collisionLocalPoint functions for Skin node to let the Pen and infra-red DistanceSensor work with the skin.

stefaniapedrazzi avatar Sep 23 '21 07:09 stefaniapedrazzi