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Compute bounding sphere for Skin node
We should add the computation of the bounding sphere for the Skin node in order to enable the "Move viewpoint to object feature".
To make that the Skin node is visible to Pen and infra-red Distance Sensor we also have to implement the pickUVCoordinate
method.
Next step is to compute the pickUVCoordinate
, collisionDistance
and collisionLocalPoint
functions for Skin
node to let the Pen
and infra-red DistanceSensor
work with the skin.