Chris Wilson
Chris Wilson
@Manishearth hit the nail on the head. We *would* (presumably) use media streams and Web Audio. Web Audio even already has 3D positioning - and yes, the key missing piece...
(Summing up lunchtime conversation between @kearwood, @Manishearth and myself) I still think "v1" of audio-in-XR is what Kip described, and is possible today: developers can implement code within their XRSession.requestAnimationFrame...
Should be assigned to @johnpallett .
Indeed, it has never been a bar for FPWD or beginning a standards effort in a WG - in fact, I would point out that having multiple independent implementations is...
@dandrader This seems to have plenty of support for incubation. Do you want to move the explainer repo to the WICG org?
Yes, an I2P is still needed for existing features. Hmm. I think step 1 should be "Identify Feature and start coding", and Intent to Prototype mail can be sent there....
+1. Just noticed this.
(I.e., what's the motivation to pick this up in web-apps?)
This is "hard". You need to do downsampling in order to make this work properly - which requires band-limiting the audio stream (i.e. you can't just skip every other sample...
If I'm reading that code right, that's a bit dangerous. You can't just skip samples to reduce bitrate - you need to downsample, including brick-wall filtering at the new sample...