Cương Nguyễn
Cương Nguyễn
Hi, I could not export android using godot mono. I checked that mono.Dockerfile do not have android installation like Dockerfile. Please consider to support export android in mono.Dockerfile.
Android development moved to Kotlin. Please consider merging.
Currently, particles are composed programmatically. Is it possible to change the particle system to support a particle editor as other game engines? For example, https://pixijs.io/pixi-particles-editor/#.
May we add a merging option in import command line. Currently it is hard-code as true, always merge. I want to import without merging. Thanh you very much.
I would like to add the missing Godot 4 .NET port.
### What version are you using? 6.2.0 ### What OS and version are you using to local deploy your application? macOS 14. ### What platforms are you seeing the problem...