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3D puzzle game restored from ashes (code base)

Results 20 cubosphere-code issues
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Porting to GLES would allow a port to mobile platforms. I don't know OpenGL, so any help is appreciated.

T: Enhancement
Priority: P3

**Describe the bug** The d-pad of joypads is ignored. **To Reproduce** * Use the controls menu to change joypad / gamepad controls * Now try to assign controls to a...

T: Bug
Priority: P4

I've recently added cubosphere to https://lgtm.com and it have discovered a lot of issues, from medium to serious importance. You can check full list of alerts at https://lgtm.com/projects/g/cubosphere/cubosphere-code. I'm not...

T: Bug
Good first issue
Priority: P2

Probably we can use `add_definitions("-DLUA_COMPAT_5_1")`, but it needs to be tested.

@cddepppp256 gets this error when running the bin: ``` ./cubosphere: error while loading shared libraries: libPocoZip.so.60: cannot open shared object file: No such file or directory ``` The libs needed...

T: Bug
C: Build system

https://sourceforge.net/p/cubosphere/bugs/ has some bug reports that are still valid, I will try to import them soon so they can be fixed.

**Describe the bug** In some cases (require futher investegation) ball may stuck jumping in beginning of level when playing with joystick. To cancell issue, hold jump button and release it....

T: Bug
Good first issue
Priority: P5

**Is your feature request related to a problem? Please describe.** If we want to make it possible to port cubosphere to mobile world, using OpenGL 3.1+ is simply a requiment....

T: Enhancement
Priority: P4

I have this list for now: ``` Lua script ```

T: Enhancement

Poco is currently disabled for Windows builds in my local working copy due to me having infinite headaches trying to get it to build for Windows and be included properly...

T: Enhancement