David Rowe

Results 51 comments of David Rowe

DomainHandler.h is how domain server ports' configurations are handled.

Some things that are relevant: - `Controllr.Hardware.Keyboard`: https://apidocs.vircadia.dev/Controller.html#.Hardware-Keyboard - keyboardMouse.json: https://github.com/vircadia/vircadia/blob/master/interface/resources/controllers/keyboardMouse.json

DomainHandler.h is how domain server ports' configurations are handled.

What does the domain server class need the metaverse server URL for, precisely?

If auto, which level URL should be passed onto the engine - always URL 0? Load priority values: - 0 could mean "don't care". - The range 0 - 255...

How does this property differ from the UUID? That also is a read-only unique identifier. How is it envisaged that the version property be used?

It could be a similar problem to rotations not being very precise: https://github.com/kasenvr/project-athena/issues/76 "Rotations that are transmitted over server lose precision".

I have a potential way forward for addressing #76 which can probably also be applied to angular velocity, if it works. Just have to find some time to try it...

Should also handle receiving entity add, edit, and erase packets. Also, there's an EntityClone packet.