Zhicheng Ye
Zhicheng Ye
Hi @neilh-adsk @wallworm, let me know if you have any chance to take a look, cheers!
> @csyshing Just to keep you updated. Before proceeding with code review we will creating an internal build and send it to our QA for some testing. Sean @seando-adsk No...
> Hi @csyshing, During my testing I found an issue where if I lock or mute one of the layers that is above the non local target and save the...
Hi @santosd , I have rebased and fast-forwarded the previous commits: - https://github.com/Autodesk/maya-usd/pull/3716/commits/7217ea9417aaba6ccca601dedf9cf84017bdb5f4 (was https://github.com/Autodesk/maya-usd/commit/0c28b99ab78ffa99d694c9f6d2df3481d2d292d3): no major changes except aligning the static variable naming (`targetLayerAttrName` -> `kTargetLayerAttrName`) and namespaces (`UsdUfe::`...
Hi @santosd , I tested your latest repro steps, for step 6, I have done the test like this: ``` # Retrieve the stage from reopened Maya scene stage =...
Hi @santosd , if I simply run this line without re-retrieving the stage and layer: `stage.SetEditTarget(pxr.Usd.EditTarget(targetLayer, primNode))` Maya indeed crashes, but I think this is expected since the Python variable...
Hi @seando-adsk, it's not obvious to me why only the Windows tests failed, but I reorganized the unit tests in https://github.com/Autodesk/maya-usd/pull/3716/commits/17f224417ce2d7c253bda5e64a54074fd32899fc to separate each case to reduce the chance that...
Hi @seando-adsk , I can see the unit tests still failing on Windows: ``` Run if grep -i failed transfer/10285552961_4836_result.txt; then exit 1; else exit 0; fi 2022 Windows python2:...
Hi @seando-adsk @pierrebai-adsk , I have pushed another commit https://github.com/Autodesk/maya-usd/pull/3716/commits/8715e6333eaae3e806532d335813b7575c7e2830 attempting to fix the path comparison problem, could you rerun the test again please? Sorry for the inconvenience, I don't...
Thanks @seando-adsk ! Let me know if there is anything else besides Windows path style. I have requested my studio to setup a Windows dev machine but very likely need...