Cody Swendrowski
Cody Swendrowski
In GitLab by @marcoseither on Jan 6, 2022, 02:42 marked the task **add a general npc ability (e.g. a passive ability or a attacks such as breath weapons)** as completed
In GitLab by @marcoseither on Jan 6, 2022, 02:46 marked the task **damage weakness** as completed
In GitLab by @marcoseither on Jan 6, 2022, 02:46 marked the task **damage resistance** as completed
In GitLab by @marcoseither on Jan 6, 2022, 02:46 marked the task **damage immunity** as completed
In GitLab by @Velara on Jan 21, 2022, 14:11 I think the Degree of Success rule element works with NPC saving throws at present. Unless there is something I'm missing...
In GitLab by @marcoseither on Jan 24, 2022, 04:27 marked the task **Allow the rule to also be usable for NPC saving throws** as completed
Heyo @revilowaldow - those warnings are from Foundry due to you running DRP on 0.8.x, which is currently not supported. I don't currently have any plans to update this module...
In GitLab by @TMun on Mar 14, 2022, 09:17 I think we need to really think about how to implement this. Since it is not "trained", it is "trained/expert/master/legendary" in...
@RHeynsZa what OS?
I was stuck on this issue as well, and finally stumbled upon a solution in this [Xamarin Forms bug post](https://bugzilla.xamarin.com/show_bug.cgi?id=27295) You need to add an `[assembly: XamlCompilation(XamlCompilationOptions.Compile)]` to your Shared...