Curt Spark

Results 9 comments of Curt Spark

Hey there, As like @Paultheslayer21, I have the Retrofitted Original Vive and was interested in getting eyetracking working for VRChat. I tried going through this via the SRanipal runtime but...

On further checkup, I am getting the following icon ![image](https://user-images.githubusercontent.com/81488812/158677981-d00178f7-796c-4e09-958b-031546c462ca.png) ![image](https://user-images.githubusercontent.com/81488812/158678055-1ea85c30-e9da-4a6a-b383-b8a2823b357b.png) Which corresponds to ![image](https://user-images.githubusercontent.com/81488812/158678520-1822629a-959c-487b-8121-ab4170452a6a.png) I therefore doubt the claim that SRanipal supports the Tobii Devkit considering it is the...

Returning to this, I've just finished up on a VR Facetracking Module based ontop of Tobii Stream Engine which should in theory work with a majority of Tobii devices. I've...

Hi there @regzo2 , "Callibration" is quite a harsh word in reality. To sum it up, the method Tobii's Stream Engine method I am using to gather the eye coordinates...

I'll try have a poke/mess around with the Stream Engine API to see if I can get a method to provide more accurate eye tracking without all of the math...

Thank you for your input. Certainly I have had a look at tobii_wearable_advanced_data_subscribe and it would be the preferred approach, unfortunately I need the license TOBII_FEATURE_GROUP_PROFESSIONAL according to https://developer.tobii.com/product-integration/stream-engine/ tobii_licensing.h...

Hi there. I had a look into this and it seems like the necessary version of `libjson-c` for `netmdcli` is missing. You can confirm this via running the command `ldconfig...

I can confirm that by overriding the wine package to use the full wine package that it appeared to fix the issue for me. I did this by replacing the...

Please see my comment https://github.com/robbert-vdh/yabridge/issues/370#issuecomment-2508960653 I hope this fixes your issue also!