csnv

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> I think this likely doesn't fix all cases. Imagine the timer has already been created and while the timer hasn't triggered yet, the mob is marked dead, then the...

Done, I've not been able to reproduce any more bugs before this last check, but it makes sense that we don't let things move around when they're already dead. I'll...

Chromium 18 on Ubuntu Linux 12.04, neat bookmarks worked well.

This change isn't trivial. Some SC (like SC_STONE) don't match any SI icon, what ID do we assign those? If we are not careful, Gravity can add new SI ids...

I'm actually strongly against this change. The proposed solution has too many implications. only to avoid setting one value in the SC configuration. The current implementation offers a lot of...

I cannot reproduce the issue with version 20190530. Is this something specific to 20160106?

This is with a High Priest in 20200520 ![image](https://github.com/HerculesWS/Hercules/assets/890582/f0ca9898-fb08-4610-bc9c-2ffe889b92c6) With a Champion it doesn't display the shield in either client, also the knuckle doesn't display properly. ![image](https://github.com/HerculesWS/Hercules/assets/890582/fae4ef83-9b03-43d5-82f3-975ff66e0117)

I also think is a nice idea and a first step towards having a one skill-one function structure. It also helps removing skill related stuff from battle.c. The second alternative...

I may have spoken too fast about splitting skill_db.conf. Seems like, contrary to source files, configuration files that share the same settings/properties, have no problem being too large. It's plain...

I consider this a pretty good solution. Could you submit a PR for it? That way the staff has better visibility and can be merged easily.