Casey Clyde
Casey Clyde
When running the script on Linux, it would fail to create a build. This was because it would throw an unhandled exception when looking for the hl.exe file. The exception...
I've been profiling my game recently, and found that when adding elements to a SpriteBatch (for a custom particle engine), it frequently creates a lag spike. I can confirm that...
This is going to sound strange, but I found a bug that makes VS Code hang when trying to build or format your code. I had one file where due...