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Shoot 'em up game, developed for the Hacktoberfest 2019 event with the Crystal Bit community.

Results 8 space-shooter issues
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Since a lot of PRs arrived, we have different styles in the codebase. It would be better to respect the official guidelines that I wrote in the README: - https://github.com/crystal-bit/space-shooter#code-style...

good first issue

Gameplay can be improved a lot. I would say that we can add a faster fire rate, faster spaceship movement and also other tweaks: feel free to experiment and suggest...

gameplay
game design

Same as #1 and #2 but for another language that you can speak (better if natively!).

documentation

Disable the spaceship movement when it gets destroyed.

bug
gameplay

We want to create a `GameOver` scene that should be displayed on gameover. This scene should contain: 1. The current score of the player 2. ~~A button (that will be...

gameplay
gui

The volume slider in the settings should respect the starting volume. Now if you start the game the slider is set to 0, but the volume is playing.

bug
good first issue

I just added a simple game design document. Many chapters/mechanics don't have descriptions. We need to fill them: https://github.com/crystal-bit/space-shooter/blob/master/game-design-doc/game-design-document.md

documentation
game design