space-shooter
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Add descriptions for game mechanics
I just added a simple game design document.
Many chapters/mechanics don't have descriptions. We need to fill them: https://github.com/crystal-bit/space-shooter/blob/master/game-design-doc/game-design-document.md
Game design document was updated by PR #17
There is still a lot to improve in the GDD (from now on, abbreviation for Game Design Document).
E.g:
There are different wave movements and formations, randomly selected at the start of each one.
https://github.com/crystal-bit/space-shooter/blob/master/game-design-doc/game-design-document.md#enemy-spawn
How many formations there are? How many type of movements? It would be useful to have some rough sketch for the game programmers.
I can work on this, on the pull requests we can discuss about changes in case, ok?
Just an update @davcri, I'm checking other same type game mechanics designs to not present misleading information.