crosire

Results 54 comments of crosire

This is superseded by 035d9918d5ee295344e8c9f4200d56300679207d which does this, but makes it opt-in (through a script attribute) to ensure existing ones behave the same as before.

Unfortunately no, `Wait`/`Yield` will throw an exception when called in a script with `NoScriptThread`. They aren't really possible to implement in the current ScriptDomain design without locking everything up I...

I can look into doing an organization and transfering the repo there. Just a bit worried that existing links to this repository would break. In my opinion you don't necessarily...

Invites are sent. Project was also moved to an organization now (old links continue to work).

@kagikn Should be fixed now (as in you should have the proper organization role now)!

The only real difference between those that could apply is that if `D3DSWAPEFFECT_COPY_VSYNC` is used, v1.11 leaves the presentation interval at `D3DPRESENT_INTERVAL_DEFAULT` when the game set is as such, whereas...

ReShade is Windows Vista+, so that's certainly enough compatibility for the icon. .NET can't currently be updated unfortunately to retain that compatibility with older Windows versions. 7-zip 18.05 and 23.01...

I don't quite understand what this is solving?

This is kind of the idea behind the existing aspect ratio heuristics already, so would be interesting to know why those cause to switch to a different buffer in your...

Not sure I agree with this, it is awfully small now and heavily aliased (even if it matches the taskbar icon size).