Charles

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Hello, I see those callbacks and it looks like it saves/loads zoom and pan for the scene... and then for the nodes it saves/loads the position and size, etc. These...

> Is there something missing, not working as expected, or does not fit in your code? Please tell. As I feel there is an area to improve and I need...

Oh I see a lot of this is implemented in feature/blueprint-next and this also has some additional features. I think I should probably build my application off of this branch...

> Does it work differently for you? It is broken. When settings are saved, the view rectangle is such that `min.x < max.x, and min.y < max.y` This is serialized...

Thanks for the write-up - I need see time before I can get back to it.

> @crolando I pushed fix that may help. Can you confirm it on your side? > I need see time before I can get back to it. I'm back! Thank...

@up-to-you This may be entirely irrelevant, but you might be getting a really low imgui render if you're using something in your OS that increases the size of your windows...

For the previous issue, I found that the issue was actually that the windows process was not DPI-Aware. When I changed the visual studio option to enable DPI-Awareness for the...

@thedmd I've been testing this on windows and it works great for me. I have a 4k monitor and did lots of scaling tests in 4k. Then I did 1080p...

@thedmd yes that's what I was trying for the 2nd test. Is that valid?