gurps
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Implementing a GURPS 4e game aid for Foundry VTT
It would be awesome if the character sheet window would resize automatically. 
Just a little OCD in me, is it possible to allow the sheet to start as collapse tree instead of expand tree in the inventory, advantages, etc? It could just...
I'm starting this thread not as a bug report but as a way to organise a discussion on how nested items should be implemented in GGA. I have the code...
Set up: 1. Created a character in GCS with a weapon 2. Created empty actor in Foundry, imported GCS actor 3. Created empty item and drag weapon from actor. Adjusted...
Set up: 1. Created a character in GCS with several items (Short Spear, Sling, Coins). 2. Created empty actor in Foundry, imported GCS actor 3. Created empty items and dragged...
Now that DR can be added as a Bonus using the new Item creation... maybe it's a good opportunity to add support for Split DR? Split DR is common to...
if i can make a sugest, the system could be make an alert showing a type of mark, tag or other way when the bag or other container it's full...
I have not looked at the format for the GCS export in a while so I'm not sure if this is a GCS + Game Aid problem, but I'll start...
Implement a hit location editor that works with internationalization, and does sanity checks on things like to-hit location roll values.