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Nested Items: A Discussion
I'm starting this thread not as a bug report but as a way to organise a discussion on how nested items should be implemented in GGA. I have the code ready and working in Foundry v10 (see this) for base implementation in my own system. I can adapt it to work with GGA, but first I'd like to know exactly what you fellas would like done. Should I aim to implement all GCS item types (like I have done in my own system), or just stick to equipment and equipment containers? Are nested items a worthwhile thing to add in the first place? Would like to get plans straightened out before I dedicate more time to this.
For the layman, how does it look? And how does it help for players and GMs?