gurps
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Implementing a GURPS 4e game aid for Foundry VTT
It would be a great QoL if the effects modifier shows size modifiers of the reverse/opposite target. Example: When SM+2 creature is targeted, [+2 Size Modifier] appears on the Effects...
Noses suggested me to put my code here for maybe some improvement in future: ```js export function skill(args) { let actors = canvas.tokens.controlled.map((i) => i.actor); let array = []; let...
Right now you can't batch /fc by selecting several tokens at once. If you try to do that, the command would be applied to only one of the tokens. One...
Could we have a command to change the object actor.system.totalpoints.unspent ? /xp +x /xp -x /xp =x and a check box to ignore all data related to points when importing.
What should I fill in this field to make the Item Piles Module work correctly? This module is very important for my game. We waste a lot of time doing...
I believe that it could be something similar to the way GCS handles conditional effects. You are given options to choose from (whether its a skill roll, attack roll, attack...
If you click on a Hit Location modifier on an actor sheet it creates a modifier without tags. The new Damage Calculator will use those tags to automatically choose a...
When an actor is attacking another actor, it would be useful if the attacker could select hit locations from the target's body plan. Very useful for when the attacker has...
As title. For some reason, the portraits imported from GCS sheet is still replacing the Foundry one.
sendmb
Could be Possible in 1.0 send my bucket to controlled tokens instead of players??