Chris Normand
Chris Normand
Certainly, that is exactly what I was thinking. We can parse the data, the real issue is what data will we be parsing? GCS has a bunch of options for...
I checked, and GCA can do metric, if you use the metric data files. Since I am not certain how many people will do so, I think we are left...
the mod bucket would need to convert miles at longer ranges into km
Yes, but the problem is that in Foundry, we still will show "LBS", even if GCS is using KG. GCS does not tell us which "system" it is using (Imperial...
The problem is that for some information (like encumbrance) GCS includes the "kg"), but for others, it does not... and we don't convert it. So we have some stuff hardcoded...
You can do that by using the multiple damage format (separate multiple damages with a comma): `[1d cut, 2 burn]` This will create damage chat messages for each damage. It...
Actually, I think you've hit upon a solution. We have been louth to allow "sticky" modifiers because you wouldn't be able to tell what they belong to. But if we...
Perfect! Yes, I think we can add an @target parameter to do just that. Since this involves changing an actor's data.. only the owner or the GMs could do it....
Oh, I like this! Now how to get it to work... hmmm...
Oh, I agree. This would be a great feature. Unfortunately, there's a bit of multithreaded work involved to allow the processing of the macro to stop while we're waiting for...