Chris Normand
Chris Normand
Of course, I found a workaround... just create a disadvantage equal to the number of spells (Spell Cost Offset):  So, low-ish priority.
That makes sense. When is this normally used? When you are asking for a skill or advantage name or something like that? Could it be disabled just for the VTT...
That was why I was wondering what the normal use case was. I only know about using it for templates (which I haven't really used... I mean, I have been...
I'm in the process of refactoring the OTF code into Typescript. Let me finish that work, and then point you to that. Not because it is Typescript, but because it...
As has been talked about many times, there is no single currency concept in GURPS. Fantasy settings can use various coins (gold, silver & copper). But more modern settings might...
In the next release, if you hold down the CTRL key (CMD for Macs), and click on one of the "Send Bucket To" buttons... it will add the sent bucket,...
The /sendmb chat command? If so, then yes, we could do that.
Ah, right. The parry _does_ show up in the Melee list, as a "parry" for that weapon, but it doesn't show up in the defenses menu. 2 issues: 1, we...
Interesting. Fortunately, no, those fields are only for display. They have no other effect on the character sheet.
Actually, none of the postures currently affect move, only the maneuvers do. This is something we could add... so I will leave this open for after the v1.0.0 release.