crazii
crazii
> These are the three files responsible for the hardware. So come on, Covox is [Disney](https://github.com/joncampbell123/dosbox-x/blob/master/src/hardware/disney.cpp), then [GUS ](https://github.com/joncampbell123/dosbox-x/blob/master/src/hardware/gus.cpp)(Gravis UltraSound), and [PC-Speaker](https://github.com/joncampbell123/dosbox-x/blob/master/src/hardware/pcspeaker.cpp). These are the codes responsible for the hardware....
> For the Realtek HDA interface, would enabling the PC Beep hidden register suffice gor PC Speaker support? (https://docs.kernel.org/sound/hd-audio/realtek-pc-beep.html) > > Current behaviour on Realtek HDA: C:> echo ^G **Beeps**...
Introducing loadable modules will increase the complexity of the code, first DOS DLLs are rare and not essential and merely no advantages (DLLs are shared among processes/exes to save memory/disk...
We got the source code I will try to make it work in the future weeks, but I don't have a card to test/debug
Thanks for the report, what's the error message on SBEMU?
Thanks for the report, the current binary is outdated, there are some code changes that not in the release, I'll pick another time to update the release and also with...
The 2 games uses 16 bit protected mode and currently not supported. And sorry there's no plan working on this either. It need more investigation and may involves much more...
I don't remember it very well. I only remember playing jazz rackrabbit2 on win95. I bought collections on GOG but the GOG galaxy is unable to login, probably due to...
I'm debugging with jazz1 and it turns out an 16 bit client. No worry, I'll try to get it work, but not that soon :)
> Could the work of VSBHDA be useful here? Not needed. And it's actually working now, but the code is not committed yet. I'm planning a beta4 release and after...