AZhan

Results 80 issues of AZhan

- 缺少对Entity Layer 属性的描述(跳转亦可) ![image](https://github.com/user-attachments/assets/721276ed-c2e7-4c46-a64c-3c32702a4e4c) - 查找子节点时可以使用 `scene.findEntityByName` 或者 `scene.findEntityByPath`

documentation

![image](https://github.com/user-attachments/assets/f0df4ca2-f49e-4dbc-9aab-d566210d5c74) 不通顺,改为「点击模版,可以查看项目详情,预览项目及复刻项目到本地」

documentation

![image](https://github.com/user-attachments/assets/356274e0-0b3e-4879-8a4d-96bb52f8faeb)

documentation

- 修正 import 写法 ![image](https://github.com/user-attachments/assets/57c0e961-2a5e-4d39-9794-f959ad5d0986) - 更新 clone 方法 ![image](https://github.com/user-attachments/assets/88e336a8-ead2-43cc-b0b6-6bedf388bca1) 检查一下脚本中 API 是否有遗漏更新的

documentation

### Please check if the PR fulfills these requirements - [ ] The commit message follows our [guidelines](https://github.com/galacean/engine/engine/blob/main/.github/COMMIT_MESSAGE_CONVENTION.md) - [ ] Tests for the changes have been added (for bug...

![image](https://github.com/user-attachments/assets/510ade0b-232d-4d87-9422-e4997413ec8c)

bug

缺一个手把手教程

documentation

对 RenderState 的说明太简单了,不能直观地感受到他的作用 ![image](https://github.com/user-attachments/assets/190f77ae-1145-4d92-80ee-ea3f740b5d02) 跳转到 RenderState 的 API ,依旧太过简单 ![image](https://github.com/user-attachments/assets/db1b6f81-29fe-49ef-9e67-3b1eccebda35)

documentation

- 写在一起让开发者以为在编辑器中也要写在一个脚本文件中 ![image](https://github.com/user-attachments/assets/595a2185-954f-4ac2-9294-d3c3b32cbad5) - play 后的参数需要说明 ![image](https://github.com/user-attachments/assets/da94b32d-15f0-4f4a-a22a-222ca595df64) - 坠落逻辑有点复杂,需要额外说明 ![image](https://github.com/user-attachments/assets/4588bea1-419e-4b7b-9dc3-b1dc60ebd030)

documentation

- 更新内容和表达

documentation