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I would also love to use ply normals in the VFX graph, in the same way you would with a pcache file

Is it possible to use the native Depthkit .mp4 with Dkvfx instead of converting to HAP .mov? I'm using lots of footage in my project, and using the .mp4 files...

@keijiro The old one doesn't work with VFX graph unfortunately.

@keijiro Their new core expansion package for Unity looks great, but it costs an additional $450 on top of the Depthkit subscription, and your package works great for my needs...

@keijiro No worries, I totally understand.

@sergiobd I've been having the same issue for years with all my Depthkit clips shot with Azure Kinect. Is there any chance you could share the changes you made to...

Thanks for the link. I have been defishing the images to use them with NGP, but it would be great to skip this step if possible.

I use a few different fisheye lenses, so both formats. 8mm lens on my mirrorless camera is rectangular fisheye images, 4mm lens and Insta360 are circular with black border. I...

Ah, that's a shame. Metashape Pro does a great job with equirectangular images and it would be amazing to export the cameras for instant-ngp somehow (before my Pro trial runs...