Costa P

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I have it working for that fixed the data population function in storedPixelDataToCanvasImageDataPseudocolorLUT ``` while (storedPixelDataIndex < numPixels) { grayscale = grayscaleLut[pixelData[storedPixelDataIndex]]; //index iteration fix storedPixelDataIndex= storedPixelDataIndex+4; rgba = clut[grayscale];...

I have created such a tool. It takes the pixel size of the object and prompts the user to enter the size in mm, then it calculates the pixelSpacing and...