copperwater

Results 93 comments of copperwater

I can't reproduce this. I made a small tweak to force a special room to always generate in the room containing the downstairs (because waiting for a special room to...

It's not clear to me that a single bolt of fire (or even a fireball) should completely and instantaneously immolate a tree, leaving no trace, either. The case is a...

This is why I'm not keen on tree-fire interactions - if you do it in a remotely realistic way, it becomes too complex of a feature.

If you're hallucinating, the trap will appear as various hallucinatory traps, some of which are quite dangerous! The hero wouldn't see it as harmless.

I think it's reasonable to handwave this as when a hallucinating hero sees any trap, they hallucinate it as something that's dangerous to them. I don't see the point in...

The more common thread among sack-on-head ideas I've seen is "sets Charisma to 6", or 7 in this case, like a dunce cap but without the cursing. Could go over...

How do you propose that the petting action should be triggered? Adding a #pet command or something just for this purpose seems rather overdoing it, especially if it has no...

@tmp6154 This is getting into a classic dilemma of features like this, though, which I've seen on many proposals for new features. In order to justify adding the new thing...

"Effectless" meaning, it does not change anyone's stats, behavior, or really any game state at all. Not considering any effect that it might have on the player outside the game....

> It might be helpful to think of the development process as "the DevTeam develops the game, but will consider suggestions and patch submissions" rather than "a community of contributors...