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Frameworks: Unity3D

Results 13 consulo-unity3d issues
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https://github.com/Unity-Technologies/MonoDevelop.Debugger.Soft.Unity/blob/7a99cf7c707d1d60e968c42a9aec8a55413e5deb/iOSOverUsbSupport.cs

type: task
prio: normal
help wanted

- IDE build number: 2732 - OS name and version: Windows 10 2004 Unity namespace UnityEngine.Rendering show up as not being used and getting "SerializedDictionary" is not resolved. ![Screenshot 2020-12-13...

prio: normal
type: bug

The example repo demonstrating the issue can be found here: https://github.com/TCROC/ConsuloBug-UnityDebuggerMissAndNull There are several issues so they will be listed below: 1. Breakpoints in generic classes are not hit ![image](https://user-images.githubusercontent.com/24307049/101587121-7b909680-39b1-11eb-84a6-b8b513189741.png)...

prio: normal
type: bug

Steps to reproduce: 1. Right Click on Assets Folder 1. Select "Open C# Project" 1. Opens Consulo, and loads the previously loaded project (which is a problem if the Unity...

A repo for reproducing this bug can be found here: https://github.com/TCROC/ConsuloBug-Asmdef Consulo is not following Unity's [Assembly Definitions](https://docs.unity3d.com/Manual/ScriptCompilationAssemblyDefinitionFiles). ![image](https://user-images.githubusercontent.com/24307049/101260531-b61ed880-36fe-11eb-9ffa-00946510de1b.png) As can be seen, "Asmdef1" does not reference "Asmdef2" and Unity...

Using OSX 10.11.5, latest consulo build, c# and unity plugins up-to-date. When I try to open a file from Unity, consulo do open the file, but the focus stays on...

prio: normal
type: bug

ProjectSettings/ProjectSettings.asset ```yaml scriptingDefineSymbols: 1: CROSS_PLATFORM_INPUT 4: CROSS_PLATFORM_INPUT;MOBILE_INPUT;NO_GPGS 7: CROSS_PLATFORM_INPUT;MOBILE_INPUT 14: MOBILE_INPUT 17: MOBILE_INPUT 20: MOBILE_INPUT ``` 1 - desktop 2 - ios 7 - android idk it's stable id or...

type: task
prio: normal

```csharp private Color redColor = new Color(0xC6, 0x00, 0x00, 0xFF); ```