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UnityEngine.Rendering gets shown as not being used

Open SeniorBriefkasten opened this issue 4 years ago • 9 comments

  • IDE build number: 2732
  • OS name and version: Windows 10 2004

Unity namespace UnityEngine.Rendering show up as not being used and getting "SerializedDictionary" is not resolved.

Screenshot 2020-12-13 211811

SeniorBriefkasten avatar Dec 13 '20 20:12 SeniorBriefkasten

Hello. Can you say SerializedDictionary library? Looks like Consulo don't add this dependency

VISTALL avatar Dec 14 '20 06:12 VISTALL

Hi, I'm not sure if this is right since I'm a beginner but on the Unity Scripting API site it says Core RP Library

SeniorBriefkasten avatar Dec 15 '20 19:12 SeniorBriefkasten

Just press F12 in Visual Studio (go to definition), and you will see code. If it's decomplied check header

image

VISTALL avatar Dec 15 '20 19:12 VISTALL

Hope this is it

Screenshot 2020-12-15 215411

SeniorBriefkasten avatar Dec 15 '20 20:12 SeniorBriefkasten

Hello. Looks like it's package 'com.unity.render-pipelines.core' from 'Packages/manifest.json'.

Can you say - directory exists 'Library/PackageCache/[email protected]' ?

It exists - try call manual unity sync, right click on root directory - 'Re-import unity project'

VISTALL avatar Dec 16 '20 08:12 VISTALL

I have 'com.unity.render-pipelines.core@8.3.1' in my directory. Re-importing unity project did not help

SeniorBriefkasten avatar Dec 17 '20 00:12 SeniorBriefkasten

Good day. Can you attach Packages/manifest.json?

VISTALL avatar Dec 18 '20 07:12 VISTALL

Hi, here is the manifest hope it helps.

manifest.txt

SeniorBriefkasten avatar Dec 18 '20 22:12 SeniorBriefkasten

Yeah, it helps. Looks like 'com.unity.render-pipelines.core' is deep depedency (implicit).

For temp fix - add to json file, and call Reimport Unity Project.

VISTALL avatar Dec 19 '20 09:12 VISTALL