comp500
comp500
Apologies for not mentioning it here, but I noticed similar problems to @pajicadvance on an AMD system; however I tested the same exact window flags and coordinates with a DirectX...
@Scarlaid This looks like it could be https://github.com/glfw/glfw/issues/1904 or https://github.com/glfw/glfw/issues/1555; Try this build which works around them: [borderless-mining-2.0.0-alpha-dev.0d42a0d+1.18-dirty.jar.zip](https://github.com/comp500/BorderlessMining/files/8266862/borderless-mining-2.0.0-alpha-dev.0d42a0d%2B1.18-dirty.jar.zip)
Could you try this version? It'll print in the log a load of junk about display modes it can see: [borderless-mining-2.0.0-alpha-dev.0d42a0d+1.18-dirty.jar.zip](https://github.com/comp500/BorderlessMining/files/8280915/borderless-mining-2.0.0-alpha-dev.0d42a0d%2B1.18-dirty.jar.zip) As the GLFW logging setup is a bit quirky...
I need only the lines at the bottom of the log, after the game has closed; none of the messages show up in the part you sent.
Yep... that's interesting, it doesn't seem to return the mode in the list of modes obtained by incrementing `iModeNum` in the call to `EnumDisplaySettingsW`, but it does return it when...
What happens if you change the primary monitor in the Windows settings? and does this same behaviour occur without any version of Borderless Mining?
What operating system are you using? What graphics drivers (Intel/NVIDIA/AMD/Hybrid) are you using? What overlay do you want to use? I am aware of issues with overlays, but I can't...
Please try the test build in #19, this should hopefully resolve your issue.
What operating system and hardware are you using?
Hmm, that's odd... Does the same happen in fullscreen without the mod? Also try going in game, and opening/closing the menu.