comp500
comp500
This would also allow configuration of the download path from the GUI, so a single Prism instance template can be used for all packwiz-installer packs, and in future the Git...
> Just to start a little discussion: Could this be renamed to pack? It might look like the following: > ... > where modrinth and curseforge take the functionality now...
#234 has now implemented a `pin` command, which ignores all updates for a file. To keep track of when a fixed version is available, I think what I want to...
I actually have a WIP webview program that can be used to automate this process, allowing packwiz-installer to handle the download but still showing the CurseForge ads. I'm not sure...
The webview will be an optional download fwiw (particularly since I can't necessarily guarantee it'll be available for the platform you are running packwiz-installer on), I do intend to also...
CurseForge will also fall back to searching if the slug lookup fails. What makes it even more fun is that slugs on CurseForge are ambiguous, since a texture pack and...
As I mentioned on Discord, I've considered adding inheritance systems before and I'm definitely open to discussion. ## Option 1: Modpack references I've considered this, but it has problems; as...
> If it would be something you would be interested in adding as a first class feature in packwiz, this could be possible be achieved by allowing packs to override...
For the "mod tagging" approach, particularly for survival/creative or other branches/variants created by the same author, Unsup provides good precedent with "flavour groups", and has [a custom extension](https://git.sleeping.town/unascribed/unsup/wiki/Packwiz-extensions) to support...
Modrinth modpacks don't need this, they work for both sides by specifying which files are server-side/client-side, so you only need to distribute one `.mrpack`.