com1clyf3
com1clyf3
Sprint 1 #801 finished fairly well. Few straggling tasks were added to wishlist. Sprint 2 switched to Mod support, since we happened to be working on it atm.
Sprints got melted down into a general feature list to be finished by September. Blecki leading on mod support. Matt on just about everything else.
Here ya go: https://drive.google.com/open?id=1nPamBI0ksU6EiUqEsGjy67HxGA5SF38h
Sounds good. Would you rather I wait for the second fix to be pushed before I do the weekly performance profiling or nah?
4/23/18 Performance improved overall, but is still an issue. An hour in to a game, the most noticeable difference is playing at normal speed doesn't produce much lag. Playing at...
I can try. For some reason the FPS read out from F10 doesn't look like it's working, but here is a general description. I'm defining lag as any FPS drop...
 I'll also try getting some numbers from a more developed game some time to day, which is when the performance hits are at their worst.
 Culling is definitely a big issue as expected. With a new game doing nothing it's somewhat noticeable, but I assigned a few tasks and as soon as I began...
Testing my previous save on newest master branch 40d844c8. Oh man. Thought I had given you a different save. This isn't even it at its worse, honestly. Anyway, there is...
5/1/18 @mklingen Won't have time to do profiling this week, but I have a good save for you. I suggest you open it up, crank it up to 3x, order...