Markus Hofer
Markus Hofer
I'm following the video in the [crowdfunding tutorial](https://docs.elrond.com/developers/tutorials/crowdfunding-p1/) and it shows them running a snippet by right-clicking on the snippets file and choosing "Run Contract Snippet", but that option doesn't...
Converting absolute path to relative path because otherwise AssetDatabase.CreateAsset refuses to create the ScriptableAsset.
Added Notion-Version request header, as per @wdmab1204's issue to resolve error. Now everything works as intended again!
Changed the default file name, because having the exact same name as the ScriptableAsset will cause problems later on when it auto-generates a class of the same name.
Getting this error in Unity 2018.4.16f1: Assembly DLL name is reserved for internal use: Assets/Plugins/UnityEngine.dll (did files generated by a build accidentally end up in your Assets/ folder?)